Luca Pastorello, design engineer.
More than fifteen years as a frontend engineer, nine of them leading the frontend of a SaaS platform from its first commit, while the company grew from twenty people in one office to a hundred and twenty across five cities: the engineer beside the designers, who built and kept the design system. Since 2025 I make the design decisions too, on my own projects, and I write down why: what I looked at, what I tried, what I chose.
Work
My professional work is under NDA. These projects are not: one is my own, the others I built for local businesses whose owners let me show the work here, by name. Each one is a case study: problem, alternatives, decision, result.
My own
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Vivere Gaeta
My town, for living it, not just knowing it. The map sits under every page and follows you: open a feast, a church or a tour and it moves to where it happens. Written by a small circle of collaborators, readable by anyone. WCAG AA as a gate.
- Vue
- TypeScript
- Django
- Python
- PostgreSQL
- Tailwind
2026
Small projects for the people around me
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Perrone Pest & Green
Starting from zero: a pest-control and tree-care business in Gaeta with no online presence at all. I studied who answers its searches on Google, then built the site around how the owner already works: every page ends in a phone call or a WhatsApp message.
- Astro
- CSS
- Cloudflare Pages
- Git
2026
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Bike Hub & Repair
The back office of a bike recycling workshop in Ferrara run by a social cooperative, on the workshop’s own PC and on the tablets around it: rentals, bike parking with season tickets, sales, repairs and the day’s takings. No cloud, no monthly fee.
- Node.js
- TypeScript
- React
- SQLite
- Vite
2026
About
I live in Gaeta, a small town on the sea between Rome and Naples. I have been a Dungeon Master since I was eleven, and most of what I build on my own starts at that table or with the owner of a small business. Away from the keyboard I cook, barbecue above all, and I play blues, ska and reggae in a local band of eight or nine.
Human-computer interaction has held me since university, when I first read Nielsen and Norman. For years it stayed a lens on other people’s designs. Now it is the way I work: along the Design Council’s Double Diamond for the design, and with Anthropic’s 4D framework for the AI, deciding what to delegate, describing it precisely, judging what comes back, and answering for the result.